from shapely.ops import cascaded_union, polygonize
from scipy.spatial import Delaunay
from shapely import geometry

import numpy as np
import math

def alpha_shape(points, alpha):
    """
    Compute the alpha shape (concave hull) of a set
    of points.
    @param points: Iterable container of points.
    @param alpha: alpha value to influence the
        gooeyness of the border. Smaller numbers
        don't fall inward as much as larger numbers.
        Too large, and you lose everything!
    """
    if len(points) < 4:
        # When you have a triangle, there is no sense
        # in computing an alpha shape.
        return geometry.MultiPoint(list(points)).convex_hull

    coords = np.array([point.coords[0] for point in points])
    tri = Delaunay(coords)
    triangles = coords[tri.vertices]
    a = ((triangles[:,0,0] - triangles[:,1,0]) ** 2 + (triangles[:,0,1] - triangles[:,1,1]) ** 2) ** 0.5
    b = ((triangles[:,1,0] - triangles[:,2,0]) ** 2 + (triangles[:,1,1] - triangles[:,2,1]) ** 2) ** 0.5
    c = ((triangles[:,2,0] - triangles[:,0,0]) ** 2 + (triangles[:,2,1] - triangles[:,0,1]) ** 2) ** 0.5
    s = ( a + b + c ) / 2.0
    areas = (s*(s-a)*(s-b)*(s-c)) ** 0.5
    circums = a * b * c / (4.0 * areas)
    filtered = triangles[circums < (1.0 / alpha)]
    edge1 = filtered[:,(0,1)]
    edge2 = filtered[:,(1,2)]
    edge3 = filtered[:,(2,0)]
    edge_points = np.unique(np.concatenate((edge1,edge2,edge3)), axis = 0).tolist()
    m = geometry.MultiLineString(edge_points)
    triangles = list(polygonize(m))
    return cascaded_union(triangles), edge_points